Benjamin Wallace’s portfolio

Benjamin Wallace’s portfolio Benjamin Wallace’s portfolio Benjamin Wallace’s portfolio Benjamin Wallace’s portfolio
  • Home
  • Projects Built
    • Arduino Games Project
    • 2nd Semester Robotics
    • 3rd/4th Semester Robotics
    • LabView Programming
    • Visual Basic Programming
    • 3rd Semester EET
    • 4th Semester EET
    • Ladder Logic Projects
  • ABOUT BEN

Benjamin Wallace’s portfolio

Benjamin Wallace’s portfolio Benjamin Wallace’s portfolio Benjamin Wallace’s portfolio
  • Home
  • Projects Built
    • Arduino Games Project
    • 2nd Semester Robotics
    • 3rd/4th Semester Robotics
    • LabView Programming
    • Visual Basic Programming
    • 3rd Semester EET
    • 4th Semester EET
    • Ladder Logic Projects
  • ABOUT BEN

Arduino Games Capstone Project

Photos/videos of the current progress(as of 3/2/23) of our project for 4th Semester EET. This started out as just the game Simon involving repeating back patterns of colors, and other games/features were added on from there. The hardware was mainly done by Dexter Parker, while I did all of the programming.

Photo/Video Gallery

This is the old project that we designed our layout and dimensions off of. It involved pressing the bottom red button when a green light for each row was lit up, and could be played from either side (2 players at once using 2 PLCs). Since ours will be one player, the back half is vertically flat. Instead of simple lights, illuminated push buttons will be used.

2/14: Humble beginnings: we have cut the wood for the main unit.

2/15: Screwed together the walls and floor. Wired up the 24v power supply and attached the dinrails, PLC with side attachments, and collected other parts.

2/16: Wired up power terminal blocks from the power supply and to the PLC. Wired up stepper motor cord to the driver and mounted it. A stencil was also made from cardboard to help make the holes for the push buttons and lights on the front panel later.

2nd view of 2/16 progress

3rd view

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A video of the first test run of the hardware and software of the Simon game in action(with the stepper at the end for the future prize dispenser).

2/27: Switched out the front panel for the metal one, and installed all the lights(white lights not wired) and the HMI.

Inside view as of 2/28. Arduino started to be programmed but we keep running into bugs and other programming/hardware issues with it (and the other devices connected to it). Network switch also shown here.

2/28: HMI fastened to the metal plane. PVC parts for the dispenser obtained and started to be attached to the stepper motor.

2/28 part 2: White lights fully wired. Tested more more of the inputs and outputs and found (and fixed) some bugs in the programming. Added Velcro to the sides of the metal panel and the main unit. Made some edits to the PLC program for Simon. Spent time trying to get the Arduino parts working. Tested a game of Reflex with the white lights. 

3/2: (counting the 3/1 progress) Top wooden part not screwed in but placed there for the photo. Tried working on the Arduino stuff some more. Dexter cut the PVC parts and mounted it on the side. Tested seeing it rotate with parts in it and dispensing them. Found some bugs in the program and fixed them. Added the cloth scrap at the sides of the dispenser to catch parts that could come out the sides

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3/2 continued: Mounted the Arduino on the right side on the inside using screws and spacers. Added spacers between the stepper motor and the screws for it. Moved the network switch to the right side corner against the wall(and replaced the Ethernet cables with longer ones so the PLC and HMI can still reach it. Cleaned out the dust and other dirt inside with a shop vac. Attached the cord for the st

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